Items are consumables with a variety of purposes.
For a list of materials obtained from monsters or gather points, see Items (EON) instead.
List of Items[]
| Name | Cost | Description | Materials |
|---|---|---|---|
| Ariadne Thread | 100 | Thread used to return to town. Necessary for venturing into the Labyrinth. | None |
| Medica | 20 | Medicine made from boiled herbs. Slightly restores HP. | None |
| Medica II | 80 | Fragrant medicine made from Mint. Moderately restores HP. | Mint x1 |
| Medical III | 200 | Sweet medicine made by boiling down Crabapples. Greatly restores HP. | Crabapple x1 |
| Medica IV | 1,000 | Medicine made from the juice of boiled Milkvetch. Fully restores HP. | Milkvetch x1 |
| Soma | 800 | Medicine made from liquified Cores. Moderately restores party HP. | Melted Ice Core x1 |
| Soma Prime | 4,000 | Medicine made from the nectar of a strangely patterned flower. Greatly restores party HP. | Madhuca x1 |
| Amrita | 1,200 | Tonic made from melted Gels. Slightly restores TP. | Tranquilized Gel x1 |
| Amrita II | 8,000 | Tonic blended with blue nectar. Moderately restores TP. | Pineapple Syrup x1 |
| Hamao | 250 | Potion made from healing herbs and grated Anra Fruit. Moderately restores HP and TP. | Anra Fruit x1 |
| Hamao Prime | 3,000 | Potion made from ground Grenada. Greatly restores HP and TP. | Grenada x1 |
| Nectar | 300 | Simple revival elixir made of boiled Culantro. Revives a party member with low HP. | Culantro x1 |
| Nectar II | 5,000 | Revival elixir made from Ambrosia. Revives with a moderate amount of HP. | Ambrosia x1 |
| Theriaca α | 100 | Remedy made from the pickled flesh of Forest Aloe. Removes bindings. | Forest Aloe x1 |
| Theriaca ß | 100 | Remedy made from Small Flower nectar. Removes ailments. | Small Flower x1 |
| Laudanum | 2,500 | Neurotoxin made from Nasturtium. Neutralizes an enemy's status boosts. | Nasturtium x1 |
| Unihorn | 2,500 | Remedy made from dried and boiled Matricaria. Returns all allies to normal status. | Matricaria x1 |
| Bravant | 350 | Enhancement potion of ground vine leaves. Increases physical attack for 5 turns. | Sweet Leaf x1 |
| Stonard | 350 | Enhancement potion made from dried Longans. Increases physical defense for 5 turns. | Longan x1 |
| Axcela | 2,000 | Powerful potion made from boiling sweet grains. Slightly increases Force Gauge. | Scarlet Sugar x1 |
| Blaze Oil | 30 | Oil that imbues a weapon with the element of fire. The effect lasts for 5 turns. | Burst Stink Gland x1 |
| Freeze Oil | 30 | Oil that imbues a weapon with the element of ice. The effect lasts for 5 turns. | Burst Stink Gland x1 |
| Shock Oil | 30 | Oil that imbues a weapon with the element of volt. The effect lasts for 5 turns. | Burst Stink Gland x1 |
| Fire Mist | 800 | A mist that absorbs extreme heat. Increases fire resistance for 5 turns. | Mist Flower x1 |
| Ice Mist | 800 | A mist that absorbs extreme cold. Increases ice resistance for 5 turns. | Mist Flower x1 |
| Volt Mist | 800 | A mist that mitigates electrical charge. Increases volt resistance for 5 turns. | Mist Flower x1 |
| All Mist | 3,000 | A mist that counteracts all elements. The effect lasts for 5 turns. | Oleander x1 |
| Fire Talisman | 200 | Made from Spewing Peapods. Open to unleash a ranged ball of fire at one enemy. | Spewing Peapod x1 |
| Ice Talisman | 200 | Made from Spewing Peapods. Open to unleash a ranged spear of ice at one enemy. | Spewing Peapod x1 |
| Volt Talisman | 200 | Made from Spewing Peapods. Open to unleash a ranged lightning bolt at one enemy. | Spewing Peapod x1 |
| Flame Talisman | 1,000 | Made from Dried Stalks. Open to unleash a wave of flames against all enemies. | Dried Stalk x1 |
| Freeze Talisman | 1,000 | Made from Dried Stalks. Open to unleash a cold snap against all enemies. | Dried Stalk x1 |
| Shock Talisman | 1,000 | Made from Dried Stalks. Open to unleash a lightning storm against all enemies. | Dried Stalk x1 |
| Cut Talisman | 700 | Made from the mana of a Conical Fruit. Open to unleash a Cut attack on all enemies. | Conical Fruit x1 |
| Bash Talisman | 700 | Made from the mana of a Conical Fruit. Open to unleash a Bash attack on all enemies. | Conical Fruit x1 |
| Stab Talisman | 700 | Made from the mana of a Conical Fruit. Open to unleash a Stab attack on all enemies. | Conical Fruit x1 |
| Blind Gas | 250 | A dark gas that blinds all enemies. | Green Thorn x1 |
| Poison Gas | 250 | A toxic gas that poisons all enemies. | Poison Ferrule x1 |
| Stun Gas | 250 | An anesthetic gas that paralyzes all enemies. | Big Shell x1 |
| Confuse Gas | 250 | A mesmerizing gas that causes all enemies to panic. | Caterpillar Fang x1 |
| Curse Gas | 250 | A mystical gas that curses all enemies. | Spherical Bone x1 |
| Sleep Gas | 250 | A soporific gas that puts all enemies to sleep. | Sticky Goo x1 |
| Petrify Gas | 250 | A petrifying gas that turns all enemies to stone. | Cockatrice Tail x1 |
| Head Binder | 250 | A thread coated with disabling toxins. Binds all enemy heads. | Faerie Wings x1 |
| Arm Binder | 250 | A thread coated with disabling toxins. Binds all enemy arms. | Faerie Wings x1 |
| Leg Binder | 250 | A thread coated with disabling toxins. Binds all enemy legs. | Faerie Wings x1 |
| Analysis Scope | 120 | Glasses made from hardened sap. Temporarily adds an enemy to the codex. | Clumped Sap x1 |
| Simple Scope | 50 | Use to show nearby enemies, paths, stairs, FOEs and gather points. | None |
| Ward Chime | 250 | Chime made from a special moss. Its sound and light decrease the enemy encounter rate. | Luminous Moss x1 |
| Beast Bell | 250 | A special chime that releases an attractive scent, increasing the enemy encounter rate. | Unseasonal Grass x1 |
| Guard Sole | 180 | Disposable shoes that nullify all damaging and muddy floors for a certain number of steps. | Violet Ore x1 |
| Formaldehyde | 5,000 | Use in battle to gain all materials from enemies slain that turn. | Screaming Snout x1 |
| Heavenly Gift | 3,000 | A box embossed with depictions of grapes. Increases experience gained. Does not stack. | Sea Grapes x1 |
| v · t · eEtrian Odyssey Nexus |
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Info Missions • Quests • Weapons • Armor • Accessories • Items • Materials • Monsters • Locations • Force • Subclass
Protector • Medic • Survivalist • Ronin • Gunner • War Magus • Highlander • Sovereign • Ninja • ZodiacFarmer • Shogun • Landsknecht • Nightseeker • Arcanist • Imperial • Harbinger • Pugilist • Hero |