Etrian Odyssey Wiki
Advertisement
Etrian Odyssey Wiki

The Shellord, later known as the Nether Tortoise, is a FOE that appears in Etrian Odyssey and Etrian Odyssey Untold: The Millennium Girl.

Shellord (Etrian Odyssey)[]

Shellord
{{{imagewidth}}}
Description
Even older than its cousin, this intelligent turtle is a formidable enemy in the Labyrinth.
Enemy Data
HP 7500
ATK 402
DEF 160
EXP 9000
Skills Blazer
Items 1000 Shell, Old Shell
Weakness
Resistance
Immune
Status Resistance
This box: view  talk  edit


Shellords are FOEs first encountered on B26F in the Claret Hollows. They move every other step you take and tend to follow a predetermined path instead of chasing you. Following their path on the B27F guarantees that you won't fall into a pit. There is one Shellord on B26F, 10 on B27F, and four on B29F. While it is best to avoid these brutes, you may have to fight them in order to reach the optional treasures scattered throughout the Claret Hollows.

The Shellord will use Blazer, a party wide fire attack. You can mitigate its damage with Antifire, Fire Mist, and/or Immunize. It will also use its standard attack from time to time. The Shellord, like many FOEs, resists Instant Death and Binds.

Skills[]

  • Blazer: Deals Fire damage to entire party

Drops[]

  • 1000 Shell (Worth: 6000 en)
  • Old Shell (Conditional) (Worth: 9000 en)

Conditional Drop[]

  • In order to get the Shellord's conditional drop, the Old Shell, you must kill it with a non-Bash elemental attack.

Related Monsters[]

Nether Tortoise (Etrian Odyssey Untold)[]

Nether Tortoise
Description
Even older than its cousin, this intelligent turtle is a formidable enemy in the Labyrinth.
Enemy Data
HP 16400
ATK 87
DEF 63
EXP 180000
Skills Fire Breath
Items Millennial Shell
Tempered Shell
Weakness None
Resistance
Immune
Status Resistance
This box: view  talk  edit

The Nether Tortoise is a FOE that is found in the 6th stratum, the Claret Hollows. Although defeatable with proper planning and equipment, it is still recommended to bypass them when possible. As it takes two party steps for it to move one step, you are able to bypass some Nether Tortoises by strategically using warp points. Get within 3 squares of it, and it will turn aggressive and pursue the party without pausing between steps.

If you end up engaging one in combat, prepare for a tough battle. They have a high attack and defense, and are resistant to everything but Ice attacks. On the upside, Nether Tortoises only have two attacks: their standard attack and the skill Fire Breath, which is a devastating fire attack that hits the entire party.

Skills[]

  • Fire Breath (Uses Head): Ranged Fire attack to entire party, may bind arms

Drops[]

  • Millennial Shell (Worth: 8000 en)
    • Unlocks the Ancient Shield (64 DEF, +20 HP)
  • Tempered Shell (Conditional) (Worth: 24000 en)
    • Unlocks the Apocalypse (100 DEF, +4 STR, +3 TEC), the best armor for the Highlander.

Conditional Drop[]

  • To get the Tempered Shell, you must finish it off with a physical attack. Physical attacks that cause Instant Death, Petrify, or are elemental also work.

Related Monsters[]

Warrior King (Etrian Mystery Dungeon)[]

Warrior King
Description
Even older than its cousin, this intelligent turtle is a formidable enemy.
Enemy Data
HP 2166
EXP 2000
Skills Millennium Jaws
Millennium Shell
Fire Breath
Heavy Weight
Confounding Roar
Amber Lure
Items Mille Shell
Old Shell
Wandering Box
Weakness
Resistance
Immune
This box: view  talk  edit

The Warrior King is a 3x3-tiles DOE that can be encountered in Champion's Hall.

Its Cut, Stab and Bash Resistance are Resistance +. This monster is a Dragon type monster.

Skills[]

  • Millennium Jaws (Uses Head): "Bash attacks with a chin that's been reinforced over a thousand years."
  • Millennium Shell (Uses Arms): "By fortifying its sturdy carapace, increases physical defense for 5 turns."
  • Fire Breath (Uses Head): "Torches the enemy with breath of flames." Inflicts Fire damage to every party member in a line of 3 tiles wide.
  • Heavy Weight (Uses None): "Always moves slower than everyone else." Passive Skill. Decreases the speed of the monster, allowing it to act only every other turn. This skill cannot be cancelled with binds, even Skill bind.
  • Confounding Roar (Uses Head): "Lets out a perplexing scream, sealing the heads of enemies in the room for 5 turns."
  • Amber Lure (Uses Head): "Sprays the area with Amber mist, calling all monsters in the zone to gather." Teleports all monsters on the floor around the DOE. This skill does not work in corridors.

Drops[]

  • Mille Shell (Worth: 1750 en)
  • Old Shell (Worth: 1750 en)
  • Wandering Box : Chest that disappears after about ten turns and that contains a random item from the dungeon, usually a piece of equipment.

Related Monsters[]

Gallery[]

Advertisement