Ghost Ship (Etrian Odyssey III)[]
The Ghost Ship is a sea boss that is fought during the Tortuga Island sea quests.
Note that the Naval Ram does not actually have a condition. It has a 10% drop chance and prevents the normal drop when you get it.
Skills[]
Barracuda: Hits one party member for heavy bash damage. Has splash effect. Low accuracy.
Heated Shot: Hits the entire party with fire damage. Moderate accuracy.
Dazzling Aurora: Increases the evasion of the user for 3 turns.
Oil Cannon: Weak stab attack to the whole party and lowers their fire resistance for 3 turns.
Arrest Mine: Decreases party's evasion for 3 turns, and has a chance to bind legs.
Thunder Cannon: Deals heavy volt damage to one party member. Low accuracy.
Drops[]
- Ghost Keel (Worth: 226 en)
- One of the ingredients for the Helepolis (Crossbow, 92 ATK, 15% leg bind)
- Naval Ram (Worth: 3000 en)
- Condition: Low drop rate (10%)
- One of the ingredients for the Jolly Roger (Rapier, 136 ATK, +10% TP, +2 LUC, 2 forge slots)
Strategy[]
- See Ghost Ship/Strategy for more info
Trivia[]
- The "ghost ship" is a common myth and fictional motif. The most well-known ghost ship is the fabled Flying Dutchman.
- Considering the fact that the ship is not a living thing and therefore has no soul of its own, it is possibly a manifestation of its crew members' souls fused together.