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Warlock all
Wielders of ancient spells. They manipulate fire, ice, and lightning to attack.
Class description, Etrian Odyssey V


The Warlock is a new class in Etrian Odyssey V. Taking parallels from Alchemists, Zodiacs, and Runemasters from previous games, Warlocks are magic specialists, and the main source of elemental damage in the game. They have also borrowed a few field support skills from Survivalists, gaining the ability to temporarily reduce the encounter rate or help the party traverse damage tiles. As expected of mage classes, Warlocks can wear only clothing. However, along with wielding staves they are also capable of using artillery instead - the same weapons the Dragoons are known for.

Legendary Names[]

Omnimancer[]

The Omnimancer grants the ability to use their magic to hit with physical attributes to strike any kind of weakness and have a better all-rounded stat growth.

  • Strengths: Great variety of attacks, and ability to support the party with their own range of ailments or debuffs. Spread Chant is especially potent against FOEs and bosses.
  • Weaknesses: Lower average damage output than the Elemancer. Full utilization of all six attacking elements requires a lot of skill points.
Main article: Omnimancer/Stats
Level HP TP STR INT VIT WIS AGI LUC
20 +5 +7 +0 +3 +2 +3 +0 +4
40 +7 +10 +0 +4 +3 +4 +0 +6
70 +12 +17 +0 +7 +5 +7 +0 +10
99 +20 +28 +0 +12 +8 +12 +0 +16

Elemancer[]

The Elemancer further hones their already-immense elemental attacks, becoming glass cannons as they receive monstrous TP, Intelligence and Agility growth.

  • Strengths: Unparalleled Intelligence growth that can level entire fields of enemies. Strongest source of elemental damage without needing prior setup.
  • Weaknesses: Poor HP and Vitality makes a fragile class. TP consumption can become excessive if skill points are poorly allocated.
Main article: Elemancer/Stats
Level HP TP STR INT VIT WIS AGI LUC
20 +2 +11 +0 +6 +0 +0 +6 +0
40 +3 +15 +0 +9 +0 +0 +9 +0
70 +5 +25 +0 +15 +0 +0 +15 +0
99 +8 +40 +0 +24 +0 +0 +24 +0

Skills[]

Skill Description Type Requires Extra
BASIC
Magi Mastery Increases the power of Magi skills. Mastery None
Quick-Chant Allows the use of Chant skills without taking up your turn, at extra TP cost. Passive Magi Mastery Lv5 Level to reduce extra cost.
Fireball
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Ranged fire attack to 1 enemy, with splash damage. Magi None
Icicle Lance
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Ranged ice attack that pierces enemy lines.
Lightning
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Ranged volt attack to 1 enemy line.
Amplifier
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Raises the elemental ATK of 1 ally line for 3 turns. Support None Lv5 and 10 increase duration.
Magic Shield
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For one turn, elemental damage to the party is reduced. Support Amplifier Lv3
Focus Chant
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Next Magi skill increases in power, but can only hit a single target. Chant None
Levitation Prevents floor damage and raises chance of preemptive strike for a set number of steps. Field None Lv5 and 10 increase duration.
Invisibility Lowers encounter rate for a set number of steps.
OMNIMANCER
Reserve Magic Changes the element of a Magi skill being used this turn to match that of the previous one, while increasing damage. Passive None
TP Up Increases maximum TP. Stat Up None
Windstorm
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Ranged cut attack to all enemies, may bind arms. Magi Fireball Lv3
Icicle Lance Lv3
Lightning Lv3
Lv5 and 10 increase bind rate.
Earthspike
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Ranged stab attack to all enemies, reduces their magic attack for 2 turns.
Rockfall
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Ranged bash attack to all enemies, may stun. Lv5 and 10 increase stun rate.
Altar
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Three turns later, performs a ranged bash attack to all enemies, may petrify. Magi Windstorm Lv5
Earth Spike Lv5
Rockfall Lv5
Anti-Magic May block magic attacks on the user's row. Passive Magic Shield Lv3
Life Siphon Increases Union Gauge whenever an enemy weakness is hit. Passive Anti-Magic Lv3 Max Lv5
Spread Chant
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The next Magi skill hits 2-6 times across all enemies randomly instead, at lower damage per hit. Chant Focus Chant Lv5 Lv5 and 10 reduce damage penalty.
Magic DEF Up Increases magic defense. Stat Up None
ELEMANCER
Common Magic Increases damage when attacking after another ally's INT-based attack. Passive None
Status DEF Up Increases ailment/bind resistance. Stat Up None
Explode
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Ranged fire attack to all enemies. Magi Fireball Lv5
Ice Stream
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Ranged ice attack to all enemies. Icicle Lance Lv5
Thunderbreak
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Ranged volt attack to all enemies. Lightning Lv5
Mana Flow
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For 3 turns, the user's spent TP is shared with the party. Heal Explode Lv3
Ice Stream Lv3
Thunderbreak Lv3
Lv5 and 10 increase duration.
Cutting Costs When casting a skill, its TP cost may be reduced to 0. Passive
Clever Strike
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Melee attack to 1 enemy with equipped weapon, utilizing magical strength. Attack Magic Shield Lv3
Abating Chant
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Reduces the TP cost and strength of the a Magi skill used next turn. Chant Focus Chant Lv5
Magic ATK Up Raises elemental ATK. Stat Up None

Trailer[]

Learn_to_Love_the_Elements_With_the_Warlock_in_Etrian_Odyssey_V_Beyond_the_Myth

Learn to Love the Elements With the Warlock in Etrian Odyssey V Beyond the Myth

Gallery[]


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