A list of armor found in Etrian Mystery Dungeon. These can be bought at Chano Retail, at Red Lion Shoppe or found in dungeons. This list is in the order in which they appear in the in-game Item Almanac. In the store at Chano Retails, armors are sorted depending on the defense.
Shield can be enhanced by the Forge to add effects if slots are available, and by enchantment to increase their defense.
In addition to the materials, the Market District must be developed in order to unlock some armors (this is not included in the tables exhaustively).
Shields[]
Shields are usable by Landsknechts, Protectors, Medics, Sovereigns and Wanderers.
Name | Cost | Sell | Description | Def | Effect | Requirements |
---|---|---|---|---|---|---|
Buckler | 30 | 3 | A small shield used to parry attacks. | 1 | None | Available From Start |
Targe | 110 | 55 | A small shield hung on armor to protect the user's shoulders and joints. | 3 | 2 slots | Fiery Rind x1 Teak Wood x1 |
Round Shield | 120 | 60 | A circular shield made for soldiers on the front lines. | 4 | Volt Resist x1 2 slots |
Mole Claw x1 Sturdy Timber x1 |
Heater Shield | 200 | 100 | A large cowhide shield that guards the upper body. | 5 | 4 slots | Light Hardwood x1 Paulownia Bark x1 |
Caetra | 210 | 105 | Despite its small size, it's very good at withstanding impacts. | 5 | Damage Reflection x2 (Reflect 20% of damage rounded down) | Muddle Hypha x1 Jet-black Pith x1 |
Kite Shield | 230 | 115 | A shield that has been lengthened vertically for nearly full coverage. | 6 | Paralyze Resist x1 3 slots |
Sky Iron Shell x1 Jet-black Pith x1 |
Studded Shield | 240 | 120 | A shield made from hide fortified by heat, blunting the force of explosions. | 7 | Explosion Resist x1 2 slots |
Sky Iron Claw x1 Paulownia Bark x1 |
Aspis | 330 | 165 | A durable, circular shield made from hard shells. | 8 | 4 slots | Boar Tusk x1 Trileaf Stalk x1 |
Knight Shield | 350 | 175 | A beautifully ornamented shield, beloved by knights of noble birth. | 10 | Sleep Resist x1 2 slots |
Sharp Claw x2 Wisteria Branch x1 |
Tower Shield | 360 | 180 | A giant shield that can completely cover the entire body. | 11 | 4 slots | Soft Plume x2 Ice Stake x2 |
Sword Shield | 530 | 265 | A shield that affords both defense and offense by sharpening the edges. | 12 | 3 slots | Bloody Blade x2 Yggdrasil Trunk x2 |
Sentry Shield | 480 | 240 | This shield protects its holder as if a guardian were hidden nearby. | 13 | 4 slots | Giant Petal x2 Yggdrasil Trunk x2 |
Scutum | 500 | 250 | A shield that defends by utilizing the friction it creates with the ground. | 14 | Ice Resist x1 3 slots |
Indigo Vine x2 Tough Vine x2 |
Lunar Shield | 660 | 330 | A shield that induces happiness, as if one saw a rainbow bloom in the moonlight. | 15 | Volt Resist x1 2 slots |
Cursed Bone x2 Tough Vine x2 |
Battle Counter | 680 | 340 | A spear-like blade is attached to this to deal damage to one's attackers. | 10 | Damage Reflection x4 (Reflect 40% of damage rounded down) 1 slot |
Spiked Ball x1 |
Holy Shield | 630 | 315 | A holy shield that only dauntless knights can carry. | 16 | Fire Resist x1 Ice Resist x1 Volt Resist x1 |
Bloody Blade x2 Cave Palm Bark x2 |
Dragon Shield | 800 | 400 | A shield with a scaly surface, made from dragon skin. | 17 | 3 slots | Writhing Wood x3 Holly Lumber x2 |
Adarga | 810 | 405 | A shield covered in blades, allowing one to provide defense and offense simultaneously. | 25 | None | Bent Claw x3 Cork Tree Bark x2 |
Pain Shield | 900 | 450 | A large shield that covers both defense and offense with its spikes and hard surface. | 19 | Poison Resist x1 3 slots |
Butterfly Wing x3 Dried Vine x3 |
Emperor Shield | 780 | 390 | A large shield that gleams silver. Said to have belonged to a great emperor. | 20 | 4 slots | Fire Fang x3 Pachypodium x3 |
Somatemus | 950 | 475 | Used for both stopping attacks and evading them entirely. | 21 | 4 slots | Heavy Iron Ball x4 Pagoda Branch x4 |
Angel Shield | 960 | 480 | This shining white shield is said to grant absolute protection to its holder. | 22 | Volt Resist x1 2 slots |
Barbel x5 Cork Tree Bark x5 |
Hildebrand | 1550 | 500 | A shield that only knights who have vowed to serve their master can carry. | 25 | 2 slots | Red Lion Hide x3 Red Lion Fang x1 |
Light Shield | 1160 | 552 | This shield's glow can be considered either mystical or sinister. | 24 | Damage Reflection x1 (Reflect 10% of damage rounded down) Volt Resist x1 2 slots |
Bear Claw x5 Evil Copal x5 |
Shinryu Shield | 1170 | 555 | A shield that can only be held by the brave warriors who slew the Great Dragon. | 25 | 4 slots | Fire Scale x1 Reverse Scale x1 Thunder Scale x1 |
Yggdrasil Shield | 1190 | 590 | Created from the concentrated life force of Yggdrasil. | 26 | 6 slots | Orange Shard x1 Purple Shard x1 Green Shard x1 |
Headgears[]
Headgears are usable by Landsknechts, Gunners, Runemasters, Medics, Dancers, Hexers, Ninjas, Sovereigns and Wanderers.
Name | Cost | Sell | Description | Def | Effect | Requirements |
---|---|---|---|---|---|---|
Feathered Hat | 60 | 6 | Typical headgear for adventurers. | 2 | None | Available From Start |
Kettle Hat | 120 | 60 | A hat-shaped, heavy helm forged from ore. | 4 | TEC x1 (+5 TEC) | Hard Skin x1 Small Flower x1 |
Barrette | 110 | 55 | A cute hair clip made from a bunny's tail. | 6 | TEC x1 (+5 TEC) TP x1 (+7 TP) Fire Resist x1 |
Rabbit Tail x1 Mint x1 |
Hairpin | 200 | 100 | A hairpin carved out of wood. | 6 | TEC x1 (+5 TEC) Ice Resist x1 HP x1 (+7 HP) |
Muddle Hypha x1 Scarlet Sage x1 |
Chain Helm | 210 | 105 | A helmet that keeps the head protected with woven metal threads. | 7 | TEC x1 (+5 TEC) TP x2 (+14 TP) |
Rabbit Tail x1 Luminous Moss x1 |
Caresche | 270 | 135 | A hat made with a soft lining for maximum comfort. | 8 | TP x2 (+14 TP) Arm Bind Resist x2 |
Muddle Hypha x1 Crane Ginseng x1 |
Viking Helm | 480 | 240 | A helm reinforced with rivets on its metal surface for added defensive strength. | 11 | None | Deer Skin x1 Glove Grass x1 |
Crown Hat | 390 | 195 | An ancient hat worn only by those of high status. | 10 | Head Bind Resist x2 | Deer Skin x1 Osmunda Frond x2 |
Barbute | 570 | 285 | A helm adjusted many times for ease of use and defensive performance. | 12 | Volt Resist x1 | Frigid Sickle x1 Crabapple x2 |
Nightcap | 660 | 330 | A large, black cap with elaborate embroidery. | 14 | Head Bind Resist x1 Arm Bind Resist x1 Leg Bind Resist x1 |
Baboon Skin x1 Aloe x2 |
Bascinet | 750 | 375 | A helm that emphasizes parrying over deterrence. | 15 | Fire Resist x1 Ice Resist x1 Volt Resist x1 |
Ostrich Feet x1 Deathly Bud x2 |
Round Helm | 850 | 420 | A simple design which provides a generous amount of defense. | 16 | TP x1 (+7 TP) TEC x1 (+5 TEC) |
Berserker Claw x1 Fennel x2 |
Circlet | 1000 | 500 | A crown wholly covered in inscriptions that drive away evil. | 17 | TP x1 (+7 TP) TEC x1 (+5 TEC) |
Thorny Bone x1 Shea Fruit x2 |
Morion | 1200 | 600 | A helm with thick plating to improve its ability to withstand attacks. | 18 | TP x1 (+7 TP) TEC x1 (+5 TEC) |
Crusher's Hide x1 Ambrosia x2 |
Armet | 1400 | 700 | A highly efficient helm that fits snug on the head. | 19 | TP x1 (+7 TP) TEC x2 (+10 TEC) |
Writhing Wood x1 Deathly Bud x2 |
Pumpkinhead | 1600 | 800 | Headgear in the shape of a pumpkin, praised for its hardness. | 21 | TP x1 (+7 TP) TEC x1 (+5 TEC) LUC x1 (+10 LUC) |
Bison Fur x1 Green Nut x2 |
Great Helm | 2000 | 1000 | The finest war helm, which can withstand any attack. | 22 | TP x1 (+7 TP) TEC x1 (+5 TEC) LUC x2 (+20 LUC) |
Fire Fang x1 Odd Fruit x2 |
Angel Helm | 2120 | 1060 | Very beautiful organic headgear, dyed with a pigment created from beautiful flowers. | 23 | TP x1 (+7 TP) TEC x1 (+5 TEC) Bash Resist x1 |
Wing Bone x1 Narcissus x2 |
Sandogasa | 2450 | 1220 | A hat woven from bamboo skin and sedge. Fortified on the back for defense. | 24 | TP x1 (+7 TP) TEC x1 (+5 TEC) |
Century Shell x1 Papyrus Plant x2 |
Cathbharr | 2650 | 1300 | A war helm that softens every blow while glowing as bright as the sun. | 25 | TP x1 (+7 TP) TEC x1 (+5 TEC) |
Beast Horns x1 Papyrus Plant x2 |
Heavy Armor[]
Heavy Armors are usable by Landsknechts, Protectors, Sovereigns and Wanderers.
Name | Cost | Sell | Description | Def | Effect | Requirements |
---|---|---|---|---|---|---|
Spiked Leather | 230 | 115 | Armor whose resistance has been improved by adding countless spikes. | 5 | LUC x2 (+20 LUC) | Available From Start |
Scale Mail | 270 | 135 | Armor made of small overlapping discs cut from beast shells. It's sturdy, but heavy. | 7 | LUC x1 (+10 LUC) ELM x1 |
Grasseater Leg x1 Dolomite x2 |
Lorica Squamata | 440 | 220 | Armor strengthened with small copper plates on the lining. | 9 | LUC x1 (+10 LUC) Cut Resist x1 |
Poison Hypha x1 Steel Earth x2 |
Studded Mail | 470 | 235 | Armor reinforced by carefully embedding metal into it. | 12 | ELM x1 Cut Resist x1 |
Bat Fang x1 Chalcedony x2 |
Ring Mail | 510 | 255 | Armor made of woven metal rings. | 15 | Stab Resist x1 Fire Resist x1 TEC x1 (+5 TEC) |
Spotted Tongue x1 Dolomite x2 |
Fluted Armor | 750 | 375 | Functional armor with notched grooves in it for parrying. | 18 | ELM x1 Ice Resist x1 HP x1 (+7 HP) |
Armor Shard x2 Steel Earth x2 |
Alla Romana | 780 | 390 | Royal knight's armor decorated with flamboyant accoutrements. | 21 | Cut Resist x1 Volt Resist x1 TP x1 (+7 TP) |
Beetle Shell x2 Red Jasper x2 |
Tourney Mail | 810 | 405 | Heavy armor whose plating can withstand heavy strikes. | 24 | ELM x1 Fire Resist x1 TEC x1 (+5 TEC) |
Thunder Tooth x2 Nephrite x2 |
Composite Armor | 1080 | 540 | Armor that has been strengthened by layering it with animal shells. | 27 | Stab Resist x1 Ice Resist x1 HP x1 (+7 HP) |
Bloody Fist x2 Rose Quartz x2 |
Plate Mail | 1130 | 565 | A carefully-constructed suit of armor made of several layers of metal plates. | 30 | Cut Resist x1 Volt Resist x1 TP x1 (+7 TP) |
Metallic Horn x2 Tourmaline x2 |
Shell Armor | 1160 | 580 | Heavy armor that deflects attacks through its distinctive shape. | 33 | Stab Resist x1 Fire Resist x1 TEC x1 (+5 TEC) |
Deer Skin x2 Tricolor Stone x2 |
Brigandine | 1430 | 715 | Armor made lighter by tempering a Bouncing Beast's fists. | 36 | Bash Resist x1 Ice Resist x1 HP x1 (+7 HP) |
Giant Petal x3 Slate x3 |
Full Plate | 1470 | 735 | Heavy equipment that can hold up through a full assault by an entire divison. | 39 | Cut Resist x1 Volt Resist x1 TP x1 (+7 TP) |
Ostrich Feet x3 Dark Pyroxenite x3 |
Plate Coat | 1500 | 750 | Body armor that uses strong shells to protect its wearer's vital areas. | 42 | ELM x1 Fire Resist x1 TEC x1 (+5 TEC) |
Rending Claw x3 Tiger's Eye x3 |
Heavy Armor | 1470 | 735 | Bulky armor that stops attacks with thick sheets of metal. | 45 | Stab Resist x1 Ice Resist x1 |
Tiny Tooth x3 Steel Chip x3 |
Field Armor | 1770 | 885 | Impenetrable cavalry armor that scoffs at superficial blows. | 48 | Cut Resist x1 Volt Resist x1 |
Red Plume x4 Fluorite x4 |
Tilled Armor | 1800 | 900 | Heavy armor that retains its original form even against cannon fire. | 51 | Bash Resist x1 Fire Resist x1 |
Fire Fang x5 Steel Chip x5 |
Holy Armor | 2180 | 1090 | Phantom armor known to lend its powers only to those of pure heart. | 54 | Bash Resist x1 Ice Resist x1 |
Magma Shard x6 Serpentinite x6 |
Demon Mail | 2460 | 1230 | Impressively strong armor that's ideal for any true warrior. | 57 | Stab Resist x1 Volt Resist x1 |
Beast Horns x7 Sigil Ore x3 |
Royal Byrnie | 2660 | 1330 | Royal armor with a golden gleam that causes enemies to cower in fear. | 60 | Bash Resist x1 Fire Resist x1 |
Century Shell x8 Sympathy Stone x4 |
Light Armor[]
Light Armors are usable by Landsknechts, Protectors, Gunners, Medics, Dancers, Sovereigns and Wanderers.
Name | Cost | Sell | Description | Def | Effect | Requirements |
---|---|---|---|---|---|---|
Leather Vest | 60 | 6 | A simple tunic made from the skins of beasts found in the labyrinth. | 4 | None | Available From Start |
Haubergeon | 230 | 115 | Armor made lighter by raising the hem. | 6 | HP x1 (+7 HP) TEC x1 (+5 TEC) |
Available From Start |
Leaf Tunic | 260 | 130 | Armor that has been lightened by limiting the amount of reinforcements. | 7 | TEC x1 (+5 TEC) | None (Need Market District level 2) |
Half Armor | 410 | 205 | Sturdy armor made for infantry. | 9 | HP x1 (+7 HP) LUC x1 (+10 LUC) |
None (Need Market District level 3) |
Cuirassair | 450 | 225 | Armor that foregoes defensive joints in favor of mobility. | 11 | LUC x1 (+10 LUC) TEC x1 (+5 TEC) |
None (Need Market District level 4) |
White Plate | 800 | 400 | A breastplate made from shining white feathers to augment recovery skills. | 13 | HP x1 (+7 HP) Healing x1 |
Soft Plume x1 Jet-black Pith x2 |
Aketon | 710 | 355 | Thin armor expressly made for increased mobility. | 15 | LUC x2 (+20 LUC) | Lion Claw x1 Paulownia Bark x2 |
Iron Plate | 740 | 370 | A breastplate forged in iron for battle. | 17 | TEC x3 (+15 TEC) | Wallaby Fist x1 Mahogany x2 |
Studded Leather | 770 | 385 | A jacket that's been strengthened by embedding metal into it. | 19 | HP x1 (+7 HP) TEC x1 (+5 TEC) |
Frigid Sickle x1 Wisteria Branch x2 |
Wing Plate | 1020 | 510 | A breastplate with large feathers that parry attacks inlaid across its surface. | 21 | HP x1 (+7 HP) | Golden Horn x1 Ice Stake x2 |
Indigo Chain | 1050 | 525 | Beautiful chainmail dyed in indigo. | 24 | None | Ostrich Feet x1 Trileaf Stalk x2 |
Hide Armor | 1100 | 550 | Armor shaped like a fierce beast. Its wild nature makes healing easier. | 26 | LUC x2 (+20 LUC) Healing x1 |
Ostrich Feet x1 Yggdrasil Trunk x2 |
Cloth Armor | 1050 | 525 | Armor that helps to soften the blow of enemy strikes or tackles. | 28 | LUC x1 (+10 LUC) | Cursed Bone x1 Tough Vine x2 |
Sneaking Plate | 1290 | 645 | Armor made from special material that makes little noise when moving. | 30 | LUC x1 (+10 LUC) | Crusher's Hide x2 Tough Vine x2 |
Padded Armor | 1380 | 690 | Armor made by combining plate and chainmail to negate impact. | 32 | LUC x1 (+10 LUC) | Crusher's Hide x2 Cave Palm Bark x2 |
Fusskampf | 1410 | 705 | Armor with metal plating fitted onto the joints to reduce weak points. | 34 | LUC x4 (+40 LUC) | Butterfly Wing x3 Cave Palm Bark x3 |
Lorica Hamata | 1610 | 805 | Chainmail made for light and fluid movement. | 36 | LUC x2 (+20 LUC) HP x2 (+14 HP) |
Withered Vine x4 Holly Lumber x4 |
General Leather | 1700 | 850 | Leather armor said to have been worn by front-line generals. | 38 | LUC x2 (+20 LUC) HP x2 (+14 HP) |
Heavy Iron Ball x5 Cork Tree Bark x5 |
Fairy Chain | 2060 | 1030 | Weightless armor rumored to have been woven by fairies. | 40 | LUC x2 (+20 LUC) HP x2 (+14 HP) |
Barbel x6 Dried Vine x5 |
Panacea Vest | 2310 | 1155 | Armor sought after for its user-friendliness. Named after a god of healing. | 42 | LUC x2 (+20 LUC) Healing x1 HP x2 (+14 HP) |
Barbel x6 Pachypodium x6 |
Sylpheed | 2510 | 1255 | Spirits' garb that makes its wearer as light as the wind. | 44 | LUC x2 (+20 LUC) HP x2 (+14 HP) |
Orange Shard x6 Pagoda Branch x6 |
Cloth Armor[]
Cloth Armors are usable by all classes.
Name | Cost | Sell | Description | Def | Effect | Requirements |
---|---|---|---|---|---|---|
Tweed | 50 | 5 | Woolen clothing that's easy to move in, but has low defense. | 3 | None | Available From Start |
Scale Jerkin | 200 | 100 | Clothes fashioned by lining scales on the surface of the fabric. | 5 | STR x1 (+5 STR) TP x1 (+7 TP) |
Sky Iron Nail x1 Teak Wood x1 |
Chemise | 400 | 115 | Clothes that cover from the chest to the waist for maximum protection. | 7 | STR x2 (+10 STR) Confusion Resist x1 |
Muddle Hypha x1 Mahogany x1 |
Leaf Jacket | 600 | 180 | Adventuring garb dyed with forest leaves. | 8 | TP x1 (+7 TP) HP x1 (+7 HP) Paralyze Resist x1 |
Mountain Claw x1 Jet-black Pith x1 |
Kazak | 900 | 195 | A robe that completely covers the body. Commonly worn by hunters. | 9 | STR x2 (+10 STR) Fear Resist x1 |
Sharp Claw x1 Paulownia Bark x1 |
Sack Dress | 1000 | 210 | Clothing made from coarse, heavy fibers. | 10 | Poison Resist x1 | Sky Iron Shell x1 Jet-black Pith x1 |
Cotardie | 1100 | 315 | A tight overcoat fashioned from monster wings sewn together. | 11 | STR x1 (+5 STR) | Flame Fang x1 Jet-black Pith x2 |
Caster's Robe | 1200 | 325 | An overcoat enchanted with the caster's knowledge of barriers. | 13 | Healing x1 Sleep Resist x1 |
Crimson Fang x2 Trileaf Stalk x2 |
Mist Robe | 1400 | 480 | An overcoat worn by assassins who lurk in the mist before they strike. | 15 | STR x2 (+10 STR) | Indigo Vine x1 Ice Stake x2 |
Mantle | 1500 | 430 | Clothes which hide the entire body. They are resistant to both heat and cold. | 17 | STR x1 (+5 STR) HP x2 (+14 HP) |
Indigo Vine x2 Wisteria Branch x2 |
Gilet | 1600 | 475 | Clothes with hard fibers covering the front to enhance defense. | 19 | Explosion Resist x1 | Ostrich Feet x1 Yggdrasil Trunk x2 |
Witch's Cloak | 1700 | 480 | A robe enchanted with a spell to prevent harm from coming to its wearer. | 21 | STR x1 (+5 STR) TP x1 (+7 TP) |
Ostrich Feet x2 Trileaf Stalk x2 |
Siren Tunic | 1800 | 570 | Clothes strengthened by carving mystic runes into them. | 23 | STR x1 (+5 STR) | Bent Claw x1 Thujopsis Root x2 |
Spirit Cape | 1900 | 615 | Clothes with the power to balance one's mind and body. | 25 | STR x1 (+5 STR) TP x1 (+7 TP) |
Crusher's Hide x1 Holly Lumber x3 |
Linen Cuirass | 2000 | 630 | Cloth armor specially enchanted to repel attacks. | 27 | STR x2 (+10 STR) HP x1 (+7 HP) |
Bent Claw x2 Cave Palm Bark x3 |
Aurora Veil | 2100 | 715 | An overcoat made of fabric imbued with divine protection. | 29 | STR x1 (+5 STR) TP x2 (+14 TP) |
Mandrake Root x1 Tough Vine x3 |
Greatcoat | 2200 | 760 | A powerful overcoat worn by royalty to protect themselves. | 31 | STR x1 (+5 STR) TP x3 (+21 TP) |
Tiny Tooth x2 Thujopsis Root x3 |
Dark Attire | 2300 | 775 | The attire of assassins who fly through darkness to end countless lives. | 33 | STR x3 (+15 STR) Healing x1 HP x1 (+7 HP) |
Barbel x3 Pagoda Branch x3 |
Mythic Nithsdale | 2400 | 930 | A long cape with ancient scripture embroidered in the interior lining. | 35 | STR x2 (+10 STR) HP x2 (+14 HP) |
Earthy Skin x4 Pachypodium x4 |
Hex Mantle | 2500 | 1030 | This cloak makes its wearer's eyes glow, bolstering the effect of hexes. | 37 | STR x2 (+10 STR) TP x4 (+28 TP) |
Magma Shard x4 Dried Vine x5 |
Vagabond Tunic | 2560 | 1110 | A tunic used by travelers to ward against wind or rain on their journey. | 39 | STR x3 (+15 STR) Paralysis Resist x1 Confusion Resist x1 TP x2 (+14 TP) |
Ruby Skull x6 Yggdrasil Trunk x6 |
Armwear[]
Armwears are usable by Runemasters, Medics, Dancers, Hexers, Ninjas, Sovereigns and Wanderers.
Name | Cost | Sell | Description | Def | Effect | Requirements |
---|---|---|---|---|---|---|
Thick Gloves | 30 | 3 | Simple gloves made from tree bark gathered nearby. | 1 | None | Available From Start |
Light Muffs | 60 | 25 | A cylindrical fitting that covers the entire hand, protecting it. | 4 | TP x1 (+7 TP) LUC x1 (+10 LUC) |
Sky Iron Nail x1 Cyanite x1 |
Hair Mittens | 80 | 40 | Gloves made of beast hide that make one feel as if they have incredible strength. | 6 | TP x1 (+7 TP) | Hard Skin x1 Iridescent Ore x1 |
Iron Gloves | 185 | 55 | Gauntlets of hard pelt mixed with chains for even more protection. | 8 | LUC x2 (+20 LUC) | Hard Skin x1 Dolomite x1 |
Leather Gloves | 660 | 85 | Simple gloves with effective grips. | 10 | TP x1 (+7 TP) | Hard Skin x1 Steel Earth x1 |
Studded Gloves | 880 | 120 | The fingers in these gloves are combined to allow for great power. | 11 | TP x2 (+14 TP) | Sky Iron Shell x1 Chalcedony x1 |
Gauntlets | 1100 | 130 | Gauntlets that fit the wearer's hands perfectly for optimum gripping. | 12 | TP x1 (+7 TP) | Eryngii Cap x1 Chalcedony x2 |
Power Bracers | 1200 | 150 | Bracers for warriors who refuse to yield in the face of adversity. | 12 | TP x2 (+14 TP) | Black Crab Shell x1 Nephrite x2 |
Hard Gloves | 1300 | 205 | Sturdy gloves that aren't scratched even by sword strikes. | 13 | TP x3 (+21 TP) | Black Crab Shell x1 Rose Quartz x2 |
Jarngreipr | 1400 | 300 | Gauntlets that offer heightened protection by wrapping the arms in wind. | 14 | TP x1 (+7 TP) | Bloody Blade x1 Red Jasper x2 |
Stained Gloves | 1500 | 45 | Gloves with mottled dye patterns that make them quite comfortable. | 15 | AGI x1 (+10 AGI) TP x1 (+7 TP) |
Bloody Blade x2 Nephrite x2 |
Vambraces | 1600 | 85 | Armor that lessens the burden on the wearer's arms in battle. | 16 | AGI x1 (+10 AGI) | Flame Fang x2 Tourmaline x2 |
Exorcist Gloves | 1700 | 85 | Gloves engraved with symbols of power that expel demons. | 17 | HP x3 (+21 HP) | Crimson Fang x2 Dark Pyroxenite x2 |
Beast Gauntlets | 1800 | 120 | Strong gauntlets formed from the claws of the king of beasts. | 18 | AGI x3 (+30 AGI) | Berserker Claw x2 Tricolor Stone x2 |
Expel Bracers | 1900 | 130 | Golden gloves that glow brightest when within the deepest darkness. | 19 | VIT x1 (+3 VIT) AGI x1 (+10 AGI) LUC x1 (+10 LUC) |
Baboon Skin x2 Tiger's Eye x3 |
Rune Gages | 2000 | 160 | Gloves with holy verses written on them, releasing energy that monsters hate. | 20 | STR x3 (+15 STR) | Metallic Horn x3 Fluorite x3 |
Dark Gauntlets | 2100 | 160 | Cursed gauntlets that drag the wearer's heart into darkness. | 21 | TP x1 (+7 TP) LUC x2 (+10 LUC) AGI x1 (+10 AGI) |
Feather x4 Tiger's Eye x4 |
Brave Bracers | 2200 | 205 | Defensive gear for the arms that also cover the upper chest, protecting vital points. | 23 | Ice Resist x2 | Rainbow Skin x4 Serpentinite x4 |
Lion Gauntlets | 2300 | 205 | Arm guards that cover the upper arm as well to protect vital areas. | 25 | AGI x1 (+10 AGI) TEC x1 (+5 TEC) HP x1 (+7 HP) |
Sternum x5 Eclogite x5 |
Storm Gloves | 2500 | 280 | Metal gloves that are said to have been owned by an ancient god of lightning. | 27 | TEC x3 (+15 TEC) | Sternum x6 Sympathy Stone x6 |
Footwear[]
Footwears are usable by Landsknechts, Protectors, Gunners, Dancers, Ninjas, Sovereigns and Wanderers.
Name | Cost | Sell | Description | Def | Effect | Requirements |
---|---|---|---|---|---|---|
Hide Boots | 40 | 4 | Sturdy boots made by layering tanned leather. | 2 | TEC x1 (+5 TEC) | Available From Start |
Chain Greaves | 80 | 40 | Sturdy boots made by mixing ore and chains. | 4 | AGI x1 (+10 AGI) TEC x1 (+5 TEC) |
Mole Claw x1 Teak Wood x1 |
Strap Shoes | 240 | 70 | Shoes fixed in place by wrapping string around their wearer's legs. | 5 | AGI x1 (+10 AGI) | Mole Claw x1 Guaiacum Wood x1 |
Solid Moccasins | 600 | 100 | Armor that protects the entire leg with hard, sturdy material. | 6 | TEC x1 (+5 TEC) HP x1 (+7 HP) |
Hard Skin x1 Guaiacum Wood x1 |
Front Cuisse | 800 | 110 | Leg guards for assault soldiers, with plating on the front. | 7 | HP x1 (+7 HP) | Sky Iron Shell x1 Jet-black Pith x1 |
Jackboots | 1050 | 135 | Long boots with a strong surface. Favored by knights. | 8 | VIT x1 (+3 VIT) | Sky Iron Shell x1 Paulownia Bark x1 |
Ivy Anklets | 1200 | 145 | Shrouds the wearer with mysterious power that makes healing spells more effective. | 10 | Healing x1 VIT x1 (+3 VIT) |
Lion Claw x1 Mahogany x1 |
War Greaves | 1300 | 155 | Leg armor that won't break while running around a battlefield. | 11 | Fire Resist x1 Ice Resist x1 Volt Resist x1 |
Wallaby Fist x1 Trileaf Stalk x1 |
Kilt Tassels | 1400 | 165 | Special shoes with patterns sewn into them that create a barrier. | 12 | TEC x2 (+10 TEC) | Bear Claw x2 Ice Stake x1 |
Insect Sandals | 1500 | 180 | Lively-colored sandals created to lessen the burden on the legs. | 13 | Volt Resist x1 | Baboon Skin x2 Wisteria Branch x1 |
Night Greaves | 1600 | 200 | Heavy shin guards used by knights. | 14 | Ice Resist x3 | Metallic Horn x2 Yggdrasil Trunk x1 |
Quill Boots | 1700 | 220 | Boots with feathers imbued with magical powers. | 15 | HP x1 (+7 HP) TEC x1 (+5 TEC) |
Writhing Wood x2 Trileaf Stalk x1 |
Sabaton | 1800 | 240 | Leg armor with several layers of metal to repel fierce attacks. | 16 | HP x1 (+7 HP) TEC x1 (+5 TEC) |
Thorny Shell x2 Thujopsis Root x1 |
River Tabi | 1900 | 280 | These tabi's magical water-repelling nature allows their wearer to walk on water. | 17 | Water Walking | Bent Claw x2 Holly Lumber x1 |
Fairy Boots | 2000 | 300 | Bolsters the wearer's spirit via the protection of fairies. | 18 | TEC x2 (+10 TEC) | Hard Bark x2 Cave Palm Bark x1 |
Commander Boots | 2100 | 330 | Thigh-high boots worn by leaders of men in battle. | 19 | LUC x2 (+20 LUC) | Cursed Hypha x2 Cork Tree Bark x1 |
Guard Poleyn | 2200 | 360 | Leg armor with strengthened knee guards that catch attacks. | 20 | Ice Resist x1 Volt Resist x2 |
Golden Shell x2 Pagoda Branch x1 |
Battle Boots | 2300 | 400 | Boots preferred by veteran warriors for their reliability in battle. | 21 | Ice Resist x2 Volt Resist x1 |
Magma Core x2 Pagoda Branch x1 |
Talaria | 2400 | 450 | The pinnacle of footware, worn by a great hero as he struck down monsters. | 22 | HP x2 (+14 HP) | Purple Hyoid x2 Evil Copal x1 |
Vitharr Boots | 2500 | 500 | Boots as sturdy as steel, made from a titanic boar's lower jawbones. | 24 | HP x1 (+7 HP) | Glacier Core x2 Evil Copal x1 |